JoseConseco / GoB

Fork of original GoB script (I just added some fixes)
GNU General Public License v3.0
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3.4 .sculpt_face_set is now supported, this should allow to import/export polygroups to sculpt mode now #368

Closed kromar closed 2 weeks ago

kromar commented 2 years ago

https://projects.blender.org/blender/blender/issues/51675#issuecomment-978400 https://wiki.blender.org/wiki/Reference/Release_Notes/3.4/Python_API#Internal_Mesh_Format https://projects.blender.org/blender/blender/issues/51675

if ".sculpt_face_set" not in mesh.attributes:
    face_sets = mesh.attributes.new(".sculpt_face_set", "INT", "FACE")
    face_sets.data[10] = 14
kromar commented 2 years ago

https://wiki.blender.org/wiki/Reference/Release_Notes/3.4/Python_API#Internal_Mesh_Format

fislysandi commented 2 years ago

this would be such a poggers change doing polygrouping in zbrush then posing in blender with pose brush.

kromar commented 2 weeks ago

Thanks to @00004707 Face sets are available in this branch in version 4.1.5: https://github.com/kromar/blender_GoB/tree/extensions-platform-review