JoseConseco / GoB

Fork of original GoB script (I just added some fixes)
GNU General Public License v3.0
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Over sculpt on posed mesh and back #417

Open Close2jingu opened 1 year ago

Close2jingu commented 1 year ago

Is it possible to Make Zbrush install changes after sending mesh back to blender not to "Rest" pose armature but to current pose directly. I want to pose mesh in blender,quickly jump into Zbrush,make sculpts,and export it back to Blender and found model in a same pose. Right now after exporting posed model back,whole geometry turns into mess. This pipeline can insanely speed me up,is it possible?

Close2jingu commented 1 year ago

small update,inside blender i've noticed getting same result if i simply duplicate armature of a posed object being in pose, and make both visible at the same time same twist,like x2 stack of deformations instead of x1 value(if it helps to underline problem)