Integrate sound effects to enhance the immersive experience of card attacks during gameplay, providing auditory feedback to players for their actions.
Related Requirements:
Audio integration
Goal In Context:
When cards perform attack actions, appropriate sound effects will accompany the visual animations, enhancing the feedback loop and immersing players further into the gameplay experience.
Preconditions:
Unity project is set up and configured with audio sources and appropriate card animations for attack actions.
Successful End Condition:
Card attacks trigger corresponding sound effects, synchronized with the animation, providing clear and immersive feedback to players during gameplay.
Primary Actors:
Developer
Main Flow:
Select or create suitable sound effects for various types of card attacks, considering factors such as intensity and thematic relevance.
Description:
Integrate sound effects to enhance the immersive experience of card attacks during gameplay, providing auditory feedback to players for their actions.
Related Requirements:
Audio integration
Goal In Context:
When cards perform attack actions, appropriate sound effects will accompany the visual animations, enhancing the feedback loop and immersing players further into the gameplay experience.
Preconditions:
Unity project is set up and configured with audio sources and appropriate card animations for attack actions.
Successful End Condition:
Card attacks trigger corresponding sound effects, synchronized with the animation, providing clear and immersive feedback to players during gameplay.
Primary Actors:
Developer
Main Flow:
Select or create suitable sound effects for various types of card attacks, considering factors such as intensity and thematic relevance.