The VitaSDK switched to upstream SDL2 instead of their own port recently, because of this the Vita build was no longer building and had some bugs. After managing to make it build again, the screen didn't stretch to the Vita's screen size. Instead there was a black bar on the side and the game was cut off at the bottom. To fix this, I made the entire game able to stretch to the size the window is currently at and I made the window resizable.
I forgot to mention it above, but this also makes it so the fullscreen option is not shown on the Vita. I did this because there is no such thing as not full screen there.
The VitaSDK switched to upstream SDL2 instead of their own port recently, because of this the Vita build was no longer building and had some bugs. After managing to make it build again, the screen didn't stretch to the Vita's screen size. Instead there was a black bar on the side and the game was cut off at the bottom. To fix this, I made the entire game able to stretch to the size the window is currently at and I made the window resizable.