Closed Michoko92 closed 4 years ago
Done in devel
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I tested the latest version (7.2), and despite the changelog, I still see the issue. Way to reproduce:
Same thing for all controller buttons. Normally, pressing a button should trigger an action once, then we should have to release the same button and press it again to trigger the action again. Here the action is repeated many times while the button is kept pressed, which leads to many unwanted effects.
I can't reproduce it with 7.2 (I can with 6.5). This might be a controller issue, I'm using original Xbox 360 controller.
OK I think I found the issue: it happens when several controllers are connected at the same time.
First, I could see the repeating buttons issue when using Nvidia Gamestream (which by default, always adds at least one additional controller, the Nvidia Shield one, when the session starts). Then when using my Xbox 360 wireless Controller while gamestreaming, the repeating buttons issue happened.
So basically:
So it is clear now that the issue comes from the fact that several controllers are connected at the same time. I hope it helps. :)
Done in devel
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Hi,
Thank you for Playnite, this is very nice software! I just have one issue though: I use it in full screen mode, with an Xbox 360 controller, and the buttons sensitivity is too high. If you keep a button pressed for too long, several actions are triggered. For example, if I press the A button on a game, sometimes it will just open the game details, and other times it will open the game details AND launch the game. Another example: if I press SELECT, it brings up the right menu, but if I press it for a half second too long, the right menu shows up and disappears immediately. It is pretty annoying, and you just have to tap the buttons quickly to avoid this behavior. Could you just make sure that once a button is pressed, it has to be released first before sending another "pressed" signal, to avoid buttons repeating? Thank you!