JosefNemec / Playnite

Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
https://playnite.link
MIT License
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Descriptions on Fullscreen Mode don't show completely #2805

Closed darklinkpower closed 9 months ago

darklinkpower commented 2 years ago

Bug Description

Descriptions on Fullscreen Mode don't show completely on the right side, the text is cut.

To Reproduce

  1. Boot FS mode. Enter the details of a game with a description short enough to not display the scroll. It's important that a game with this characteristic is the first and only game selected, otherwise the issue won't happen.
  2. The issue keeps happening if you keep selecting the same game. It goes away if you select another game and select the first game again.

Descriptions with issues:

Battle with swords and whips in this retro-style action game brought to you by game creator Koji Igarashi and Inti Creates!<br />
<br />
Play as Zangetsu, a demon slayer bearing a deep grudge, who must travel through perilous lands to defeat a powerful demon lurking in a dark castle. Zangetsu will meet fellow travelers along the way, who can join your journey as playable characters.<br />
<br />
Switching to these characters with their unique abilities will unlock new paths through the treacherous stages. Your choices in recruiting these adventurers will change the difficulty of the game, and may even affect the ending!<br />
<br />
*Bloodstained: Curse of the Moon is the 8-bit style game promised as a stretch goal of the 2015 Kickstarter campaign for &quot;Bloodstained: Ritual of the Night.&quot;
Meritous is an independently-made PC game, a cross between a top-view dungeon crawler and a bullet-hell shoot-em-up. In it, you control main character Merit, who travels through an enormous 3000-room labyrinth, the Orcus Dome, in order to find three artifacts called the PSI Keys, and restore them to their proper locations. 

Although enemies fire copious amounts of bullets at you, you don't shoot back- instead, you have an attack called a PSI Circuit, which you charge up to unleash a shockwave that hits enemies and nullifies their shots. As you charge up the PSI Circuit, target reticules appear on nearby enemies, the circle indicating they're in range, and the cross indicating you've charged up enough to damage or kill them. You can't just use the PSI Circuit as often as you want, though. After releasing it, there's a cooldown time before you can charge up again, and the longer you charge up, the longer you have to wait. Destroyed enemies leave behind PSI crystals you can use to upgrade three facets of your PSI Circuit- Circuit Charge (charge up faster), Circuit Refill (less cooldown time), and Reflect Shields. When you have at least one level in Shields, a barrier is projected around Merit, which will deflect one bullet per shield level, before having to regenerate. As you upgrade Shields, the barrier becomes bigger, then shows multiple layers as it gets stronger.

Diagnostics ID

a76b26a9-dd51-4c71-a483-68f850053e21

Screenshots

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JosefNemec commented 9 months ago

Can't reproduce with the latest version and default theme. Is it still an issue for your?

darklinkpower commented 9 months ago

Not anymore although I'm inclined to believe that it's an issue in the html view renderer control, I use that library in certain extensions and have noticed this same issue in very rare occasions and just reloading the same content without any changes fixes it.