Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
I am writing a PowerShell script to synchronize my LaunchBox collection with Playnite collection, so I am pointing the cover and background images to assets managed by LaunchBox.
It works fine, but the problem is that when I delete a game from Playnite, it deletes the associated media from the filesystem.
I am aware this normally happens because Playnite copies images to its own directory, but I would like to have a Playnite option or at least a boolean flag in the Game class to indicate that a image is an external asset and should not be deleted on game removal.
Bug Description
I am writing a PowerShell script to synchronize my LaunchBox collection with Playnite collection, so I am pointing the cover and background images to assets managed by LaunchBox.
It works fine, but the problem is that when I delete a game from Playnite, it deletes the associated media from the filesystem.
I am aware this normally happens because Playnite copies images to its own directory, but I would like to have a Playnite option or at least a boolean flag in the
Game
class to indicate that a image is an external asset and should not be deleted on game removal.To Reproduce
No response
Diagnostics ID
32b41f72-c18b-4ec9-85c6-9ccb40f6e6c0
Screenshots
No response