Josephkhland / gwj58

Godot Wild Jam 58
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Create ShrineObject #15

Open Josephkhland opened 1 year ago

Josephkhland commented 1 year ago

These items will be positioned upon the BaseWorldMap upon Level Design, so there is no need to create functions regarding their placement (There's a Snap_to_Grid function somewhere that you can use in _ready() for this one)

What are these objects? They have a Sprite. The player can go on them and deliver a TributeItem- probably placed over the tile of the sprite. When the TributeItem is given- The Shrine Checks if it has any active orders. If yes- The TributeItem is parsed by the OrderHandler (TODO). If No- The TributeItem is just remains there until an Order is activated on that shrine or the player takes an action to pick it up.

Orders should spawn on the shrine. Each has their own OrderHander and probably some graphic variables, like art for the God that appears.

Lefteris2993 commented 1 year ago

shrine object as everything should use context menu

Also there should be an indication that shows how much the gods liked our food. some thing like a popup emoji