Code should read all .itl (Item Translation List) files existing in a specified directory (though for the time being, just use a txt file in a convenient format), and somehow construct an efficient view in memory that it can use for translation. The code should contain methods that can take some form of an 'Item' and translate it to an 'Item' in another game.
Code should read all .itl (Item Translation List) files existing in a specified directory (though for the time being, just use a txt file in a convenient format), and somehow construct an efficient view in memory that it can use for translation. The code should contain methods that can take some form of an 'Item' and translate it to an 'Item' in another game.