Closed Josh30036207 closed 8 months ago
Ok this is now fixed, just reporting it so I don't forget. The wolf boss check was: bossType == 'w'. The enemy map was set to 'W'. Small mistake but as case was not the same, comparison was false.
Ok this is now fixed, just reporting it so I don't forget. The wolf boss check was: bossType == 'w'. The enemy map was set to 'W'. Small mistake but as case was not the same, comparison was false.