JoshMate / Monolith

A custom Map for H3VR's Take and Hold Gamemode
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New Treehouse Hold Not Accesible #3

Closed Sirpotatos closed 4 years ago

Sirpotatos commented 4 years ago

Not sure if you're aware, but the "ropes" in the new treehouse hold are not climable. The platforms are also too high to teleport on to, so it's impossible to get up to the hold point right now. Just wanted to let you know since it becomes unplayable if you get this hold point. Thanks for all your hard work on this map! The lighting looks fantastic now.

JoshMate commented 4 years ago

Hi,

I just tested it again in live to double-check, and the ropes at treehouse all work. Even on different locomotion settings.

Could you please tell me the following:

  1. What Headset and controllers you use

  2. What Locomotion mode you use

  3. What version of WurstMOD you are on "H3VR/WurstMod Changelog.txt"

And installing the latest version of wurstmod may fix your issues.

Sirpotatos commented 4 years ago

Here is a video of the issue as previously requested: https://www.youtube.com/watch?v=502aLE1GbDs&feature=youtu.be

As you can see I tried swapping around different interaction settings and turned off the WIP settings to no avail.

  1. I am using og HTC Vive HMD with Valve index controllers.
  2. I use armswinger, but confirmed that it does not work for any locomotion mode.
  3. I am on Wurstmod V 1.2.0.0

I will try updating to Wurstmod 1.3.0.0 and see if that is the issue.

UPDATE: Updating to Wurstmod 1.3.0.0 fixed the issue! Thanks for helping me troubleshoot this. I hadn't realized Wurstmod had been updated.