ok so per mobs it just gets way to high wws dropping almost 25000....
soooooo pretty much i want gold rates decreased by 3-5 zeros on each mob (be accordingly to the type of mob
EXP rates should be dropped by 3-5 zeros too accordingly to mobs...
Drop rates are a little high BUT its set for 200/200 i want it set at 100/200 so lower it by at least 35%
Max lvl/Stats 100/200...
Remove DK items period all of them until we get the nerfed enough to be ingame (privatly testing updates on another test server while main server is up)
remove small pots from drop rate. cut super powergreen drop rates to 5% and powergreens to 10% of a chance to drop.
zem should be rare as hell and have a drop rate like 1.5% chance to drop. Mstones/Xstones also 2%
reducing the lvl limits on the dropped extasis rune and other armors to 110/120/140 max lvls also adding in normal armors to the drop rate.
Normal armors:
slimes/ant/snakes/stone golems/claygolems= stated shirts and clothes from the shop menu (easy to get but not pratical to use really)
HelHounds/rudolphs= hose/berks
cyclops/troll/GiantTrees=hose berk helm fullhelm leather
WereWolf/Ogre/mountain giants/ice golms/direboars= leather hose berk plate chain helm fullhelm wingshelm cap robes
Ettins/Stalkers/Frost/darkelfs= leather berk hose chain plate horned/wings/fullhelm/helm cap/hat robe/wizrobe
Demons/Gargoyles/Unicorn= all normal armors(except plate legs)+ Dream armors (dream armors DR/PA/ENDU should=+3 dr/pa from normal armors+1000endu from normal armors)
Helclaws/Tigerworms=all normal armors (including plate legs) + Extasis armors (DR/PA/endu +5dr/pa and 1500endu)
Wyverns and boss mobs above it= all normal armors +dream armors + extasis armors+rune armors (chance to drop on first drop and only first drop as 1 space) (rune armors DR/PA/Endu +8dr/pa +2000endu from normal armors)
ok so per mobs it just gets way to high wws dropping almost 25000....
soooooo pretty much i want gold rates decreased by 3-5 zeros on each mob (be accordingly to the type of mob
EXP rates should be dropped by 3-5 zeros too accordingly to mobs...
Drop rates are a little high BUT its set for 200/200 i want it set at 100/200 so lower it by at least 35%
Max lvl/Stats 100/200...
Remove DK items period all of them until we get the nerfed enough to be ingame (privatly testing updates on another test server while main server is up)
remove small pots from drop rate. cut super powergreen drop rates to 5% and powergreens to 10% of a chance to drop.
zem should be rare as hell and have a drop rate like 1.5% chance to drop. Mstones/Xstones also 2%
reducing the lvl limits on the dropped extasis rune and other armors to 110/120/140 max lvls also adding in normal armors to the drop rate.
Normal armors:
slimes/ant/snakes/stone golems/claygolems= stated shirts and clothes from the shop menu (easy to get but not pratical to use really) HelHounds/rudolphs= hose/berks cyclops/troll/GiantTrees=hose berk helm fullhelm leather WereWolf/Ogre/mountain giants/ice golms/direboars= leather hose berk plate chain helm fullhelm wingshelm cap robes Ettins/Stalkers/Frost/darkelfs= leather berk hose chain plate horned/wings/fullhelm/helm cap/hat robe/wizrobe Demons/Gargoyles/Unicorn= all normal armors(except plate legs)+ Dream armors (dream armors DR/PA/ENDU should=+3 dr/pa from normal armors+1000endu from normal armors) Helclaws/Tigerworms=all normal armors (including plate legs) + Extasis armors (DR/PA/endu +5dr/pa and 1500endu) Wyverns and boss mobs above it= all normal armors +dream armors + extasis armors+rune armors (chance to drop on first drop and only first drop as 1 space) (rune armors DR/PA/Endu +8dr/pa +2000endu from normal armors)
Stated drops capes boot shoes...
Ettin/demon/gargoyles/Unicorn=Capes Helclaw/Tigerworm=cape shoes Wyvern+++ = cape shoes boots
Normal weapons drops.
Werewolf/Ogre=Clayemore Great sword Flamberge(apprpriate drops added raipers yada) Goldenaxe(make it so it cant be broken by Merian plate effects) Ettins/Mountain Giants= Hammer flamberge greatsword BattleHammer GiantSword Stalkers/Demons/Gargoyles/Unicorn=Battleaxe Flamberge flamberge+1* GiantSword\ Great sword claymore Helclaws/TigerWorms= BlackShadowSword Giantsword Hammer flamberge BattleHammer flamberge+1 Flamberge+3LLF(not stated) Wyverns+++ = GiantSword BlackShadowSword Flamberge+3LLF Flamberge+1 BattleHammer Hammer BarbarianBattleHammer(nothing over 21%HP 20%PD no anc/sharp/critical)
to be continued.