Closed DatHaker123 closed 11 months ago
Yeap, its due to the Math.ceil I added, my original thought was, since machines can only select one type output, e.g. 1.5 gold, 1.5 copper, I'd need 2 starters for gold and 2 starters for copper, instead of having a starter share the 0.5 gold with the 0.5 copper. But does it make it more complicated? Maybe add bracket number for ceiled number? e.g. 177.5 (178) Copper
I completely understand reasoning for applying ceiling, I'd have done the same. However, per the first picture, rounding up,
194 +309 + 178 + 15 + 8 = 704, not 708 as displayed
Ah! Understood the issue, my bad haha. Fixed d3af475
I'm using 1x Nuclear Core here with default settings
The number of starters do not add up to the right number. Alternatively, with 2x Nuclear Core, same settings,
Things add up.
I tried with a few other random things and the same thing happens.
I'm gonna go ahead and guess it has something to do with Math.ceil() in src/routes/al2/stores.ts