Closed pchome closed 4 years ago
The clip plane wouldn't matter and neither would the render state (it would just render wrong with renderstate, and I doubt they're actually setting anything other than a degenerate clip plane.)
These examples are 90% fixed-function. I haven't started work on that yet.
I'm not sure if this useful, but here is some WINE test results:
Meson build for some d3d* standalone tests : dx1x-tests
Again, a lot of these fails is because I don't impl fixed function.
Yep, I understand this. ;)
_e.g. "returned 0 instead of ..." because of return S_OK
stubs, an so on_
Just FYI.
e.g. https://github.com/koalaylj/hello-directx
Some tests are runs fine using DXVK, but draws nothing, due to missing
log_d3d9.txt 02_Triangle_dxgi.log 02_Triangle_d3d11.log