Joshua-Ashton / dxup

A d3d9 and d3d10 to d3d11 translation layer.
zlib License
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Need better documentation #6

Closed iareciog closed 5 years ago

iareciog commented 6 years ago

You need better documentation about what you want to say with "/your/target/directory" and what exactly it uses with dxvk in linux. Because I tried to compile but a meson file it has 1 wrong thing, the file is "wine_utils/meson.build".

It indicates an entry of 'setup_dx10to11.sh.in' and does not exist, but there is "setup_dxup.in". And I changed this, now it compiles, but in Linux at least it does not create the .dll in the directories. And the DLLs that we must copy to wine_utils from dxvk, it is not specified if it should be x86 or x64. Because the Linux script does both and none works.

I hope you can find the best way to make it work.

Sorry if something is bad translated.

SveSop commented 6 years ago

@iareciog What linux distro and/or mingw versions and stuff are you using? I am nowhere near compiling the source, but did not try the patches posted in https://github.com/Joshua-Ashton/dxup/issues/3#issuecomment-386635243

iareciog commented 6 years ago

I'm using ArchLinux with Mingw 7.3.0. I should try the patches.

SveSop commented 6 years ago

@iareciog Hmm.. i wonder what is the difference between Ubuntu 18.04 and ArchLinux. Also have mingw 7.3.0, but nothing compiles. Probably some minor setting then i would think..

My build log: build.log

iareciog commented 6 years ago

@SveSop I've watching the dxvk page, and the information for compilation is similar. But for dxvk works. I would love to use dxup together with dxvk.

Joshua-Ashton commented 5 years ago

Documentation will be improved when I merge d3d9-dev.