Joshua-Riek / ubuntu-rockchip

Ubuntu 22.04 and 24.04 for Rockchip RK35XX Devices
https://joshua-riek.github.io/ubuntu-rockchip-download/
GNU General Public License v3.0
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When RDP server is open, GPU is disabled! #890

Closed thomasbergersen closed 2 days ago

thomasbergersen commented 4 days ago
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RDP client using mac version 'Thincast'.

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In addition, the mac version of Microsoft Remote Desktop can't connect RDP server.

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Joshua-Riek commented 4 days ago

Can you install glmark2-es2-wayland and run it? Does it have high fps?

thomasbergersen commented 4 days ago

Can you install glmark2-es2-wayland and run it? Does it have high fps?

It looks like the gpu is involved in the computation

Hi @Joshua-Riek This is test relust:

thomasbergersen@thomasbergersen-desktop:~$ glmark2-es2-wayland warning: queue 0xaaaae04ed650 destroyed while proxies still attached: wl_display@1 still attached

glmark2 2023.01

======================================================= OpenGL Information GL_VENDOR: Mesa/X.org GL_RENDERER: llvmpipe (LLVM 14.0.6, 128 bits) GL_VERSION: OpenGL ES 3.2 Mesa 23.0.0-devel Surface Config: buf=32 r=8 g=8 b=8 a=8 depth=32 stencil=0 samples=0 Surface Size: 800x600 windowed

[build] use-vbo=false: FPS: 47 FrameTime: 21.372 ms [build] use-vbo=true: FPS: 47 FrameTime: 21.685 ms [texture] texture-filter=nearest: FPS: 47 FrameTime: 21.385 ms [texture] texture-filter=linear: FPS: 47 FrameTime: 21.402 ms [texture] texture-filter=mipmap: FPS: 45 FrameTime: 22.452 ms [shading] shading=gouraud: FPS: 51 FrameTime: 19.977 ms [shading] shading=blinn-phong-inf: FPS: 49 FrameTime: 20.441 ms [shading] shading=phong: FPS: 48 FrameTime: 20.871 ms [shading] shading=cel: FPS: 32 FrameTime: 31.761 ms [bump] bump-render=high-poly: FPS: 38 FrameTime: 26.508 ms [bump] bump-render=normals: FPS: 49 FrameTime: 20.545 ms [bump] bump-render=height: FPS: 55 FrameTime: 18.506 ms [effect2d] kernel=0,1,0;1,-4,1;0,1,0;: FPS: 51 FrameTime: 19.672 ms [effect2d] kernel=1,1,1,1,1;1,1,1,1,1;1,1,1,1,1;: FPS: 46 FrameTime: 21.924 ms [pulsar] light=false:quads=5:texture=false: FPS: 29 FrameTime: 34.609 ms [desktop] blur-radius=5:effect=blur:passes=1:separable=true:windows=4: FPS: 25 FrameTime: 40.425 ms [desktop] effect=shadow:windows=4: FPS: 37 FrameTime: 27.216 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 41 FrameTime: 24.686 ms [buffer] columns=200:interleave=false:update-dispersion=0.9:update-fraction=0.5:update-method=subdata: FPS: 28 FrameTime: 36.451 ms [buffer] columns=200:interleave=true:update-dispersion=0.9:update-fraction=0.5:update-method=map: FPS: 42 FrameTime: 23.833 ms [ideas] speed=duration: FPS: 36 FrameTime: 28.115 ms [jellyfish] : FPS: 29 FrameTime: 34.597 ms [terrain] : FPS: 5 FrameTime: 227.352 ms [shadow] : FPS: 39 FrameTime: 25.940 ms [refract] : FPS: 13 FrameTime: 80.855 ms [conditionals] fragment-steps=0:vertex-steps=0: FPS: 41 FrameTime: 24.436 ms [conditionals] fragment-steps=5:vertex-steps=0: FPS: 47 FrameTime: 21.334 ms [conditionals] fragment-steps=0:vertex-steps=5: FPS: 48 FrameTime: 21.015 ms [function] fragment-complexity=low:fragment-steps=5: FPS: 47 FrameTime: 21.329 ms [function] fragment-complexity=medium:fragment-steps=5: FPS: 30 FrameTime: 34.452 ms [loop] fragment-loop=false:fragment-steps=5:vertex-steps=5: FPS: 49 FrameTime: 20.572 ms [loop] fragment-steps=5:fragment-uniform=false:vertex-steps=5: FPS: 34 FrameTime: 29.496 ms [loop] fragment-steps=5:fragment-uniform=true:vertex-steps=5: FPS: 44 FrameTime: 22.768 ms

                              glmark2 Score: 38 

======================================================= warning: queue 0xaaaae04ee2d0 destroyed while proxies still attached: wl_display@1 still attached

Joshua-Riek commented 2 days ago

Sadly the GPU driver is dead and has been for 2 years now, so if this is a GPU related bug it will likely never be fixed.

However this could very well be an issue with the remote desktop protocol, but this is something I know very little about.

thomasbergersen commented 2 days ago

Okay, it has been confirmed that the issue was with RDP connection! Thank you.