JoshuaBrookover / bigg

bgfx, imgui, glfw, glm
The Unlicense
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added metal support to asset_shader and _getShader #9

Closed widberg closed 5 years ago

widberg commented 5 years ago

I added Metal code to asset_shader and _getShader. I also regenerated bigg_assets.h. The imgui_demo example has been tested on an iMac18,2 with Metal enabled and it ran as expected.

JoshuaBrookover commented 5 years ago

Thank you. 😊