Open JoshuaWright42 opened 3 years ago
I've tested this independently and it's a SplashKit issue. For whatever reason, despite the fact that the API supports scaling bitmaps, it just doesn't work, at least not in c# anyway.
As SplashKit is our graphics API just for prototyping purposes, we will have to wait until we replace it with something more mainstream before adding support for scalable graphics. Having said that, in the meantime we can still code the backend of our game to support it for when we do finally implement it.
Currently graphics cannot scale. Need to fix.