Josiah-Kunz / Gene-Hunter

Gene Hunter is a monster catcher game created in Unreal Engine 5. It is in the same genre as Pokémon, but it is not a clone and has no affiliation. See README.md for more info or email AskGeneHunter@gmail.com
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Outlet Implementation #54

Closed Josiah-Kunz closed 1 year ago

Josiah-Kunz commented 1 year ago

This was previously working, but it's now in the process of streamlining. Might as well make an official issue out of it.

Still need:

AffinitiesComponent

GetUnspentPoints:

SetUnspentPoints

LevelComponent

Test the following:

StatsComponent

RandomizeStats:

RecalculateStats:

ModifyStat:

Josiah-Kunz commented 1 year ago

Could we create a basic (macro?) template to test regular things for all UEffectComponents? Like UNIT_TEST_BASICS(EffectType) that tests silenceability, stacks, priority, etc.?