JuanCarlosAragon / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
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Fragment shader failed to compile #326

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. create a new project
2.download (copy/past) sample code from : 
http://code.google.com/p/jmonkeyengine/source/browse/trunk/engine/src/test/jme3t
est/bullet/TestWalkingChar.java
3. insert the code into new project
4. compile
5. run

What is the expected output? What do you see instead?
expected to run , instead crash with following error:

Apr 6, 2011 8:45:41 AM com.jme3.renderer.lwjgl.LwjglRenderer 
updateShaderSourceData
WARNING: Bad compile of:
#define HAS_GLOWMAP 1
#extension GL_ARB_texture_multisample : enable ...

What version of the product are you using? On what operating system?

Product Version: jMonkeyPlatform Alpha-4
Java: 1.6.0_24; Java HotSpot(TM) Server VM 19.1-b02
System: Windows XP version 5.1 running on x86; Cp1252; en_US (jmonkeyplatform)
Userdir: C:\Documents and Settings\carlos\Application Data\.jmonkeyplatform\dev

AND 

Eclipse Platform

Version: 3.6.2.r362_v20110210-9gF78Gs1FrIGnHDHWkEcopoN8AmxeZflGDGKQi
Build id: M20110210-1200

(c) Copyright Eclipse contributors and others 2000, 2011.  All rights reserved.
Visit http://www.eclipse.org/platform

This product includes software developed by the
Apache Software Foundation http://www.apache.org/

Original issue reported on code.google.com by cea...@gmail.com on 9 Apr 2011 at 11:05

Attachments:

GoogleCodeExporter commented 8 years ago
i've tryied to put in jme3, didn't work ...

Original comment by cea...@gmail.com on 9 Apr 2011 at 11:08

GoogleCodeExporter commented 8 years ago
Please use the forums for support.

Original comment by normen667 on 9 Apr 2011 at 9:54