JuanCarlosAragon / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
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Canvas context does not use vsync or fixed fps #334

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
When first started without opening the actual canvase, the canvas context does 
not use vsync or fixed fps and runs the update loop at maximum fps.

Original issue reported on code.google.com by normen667 on 19 Apr 2011 at 8:16

GoogleCodeExporter commented 8 years ago
[deleted comment]
GoogleCodeExporter commented 8 years ago

Original comment by ShadowIs...@gmail.com on 20 Apr 2011 at 1:02

GoogleCodeExporter commented 8 years ago
Make sure to set the AppSettings before starting the canvas

Original comment by ShadowIs...@gmail.com on 20 Apr 2011 at 1:03

GoogleCodeExporter commented 8 years ago
Apparently the framerate parameter was only loaded if the canvas was visible. 
Now it is loaded both when the context is created and when the canvas gets 
visible.

Original comment by ShadowIs...@gmail.com on 28 Apr 2011 at 7:19