JuanCarlosAragon / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
0 stars 0 forks source link

Animated models should have proper model bound #343

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Create an animated model with very varying animation, e.g. some object 
moving around.
2. As the camera moves away from the model's origin, the model itself will 
disappear. 

What is the expected output? What do you see instead?
The model bound should be the max extent, e.g. compute for every keyframe the 
maximum model bound.

Note that this operation could be fairly intensive, if done each time an 
OgreXML or Blender model is opened. Perhaps an alternate solution is preferred? 

Original issue reported on code.google.com by ShadowIs...@gmail.com on 28 Apr 2011 at 6:43

GoogleCodeExporter commented 8 years ago

Original comment by ShadowIs...@gmail.com on 6 Sep 2012 at 6:07