What steps will reproduce the problem?
1. Use audio system extensively
What is the expected output? What do you see instead?
Notice that memory usage keeps rising and rising the more audio sources are
used. They are not garbage collected.
Please use labels and text to provide additional information.
There should be a native object manager that is used by both GL and AL to
manage Java -> Native object garbage collection to deletion
Original issue reported on code.google.com by ShadowIs...@gmail.com on 1 Jul 2011 at 5:33
Original issue reported on code.google.com by
ShadowIs...@gmail.com
on 1 Jul 2011 at 5:33