JuanCarlosAragon / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
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Native Object Manager #365

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Use audio system extensively

What is the expected output? What do you see instead?
Notice that memory usage keeps rising and rising the more audio sources are 
used. They are not garbage collected.

Please use labels and text to provide additional information.
There should be a native object manager that is used by both GL and AL to 
manage Java -> Native object garbage collection to deletion

Original issue reported on code.google.com by ShadowIs...@gmail.com on 1 Jul 2011 at 5:33

GoogleCodeExporter commented 8 years ago
The native object manager has been implemented and will now collect unused 
audio sources

Original comment by ShadowIs...@gmail.com on 9 Jan 2012 at 5:22