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JujuAdams
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Vinyl
Live updating audio system for GameMaker
https://www.jujuadams.com/Vinyl/
MIT License
45
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5
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Runtime patterns
#20
JujuAdams
closed
4 months ago
0
Remove reliance on __labelDictTemp__
#19
JujuAdams
closed
1 year ago
0
Can we reload changes to multi instances?
#17
JujuAdams
closed
1 year ago
1
Hook up knobs to blend factor for multi
#16
JujuAdams
closed
1 year ago
0
Does max gain still work?
#15
JujuAdams
closed
1 year ago
1
Allow anonymous patterns within queue/multi patterns
#14
JujuAdams
closed
1 year ago
0
Effect chains reset when reloading
#13
JujuAdams
closed
1 year ago
0
Knobs
#12
JujuAdams
closed
1 year ago
0
Runtime labels
#11
JujuAdams
closed
4 months ago
0
Base64 encode Vinyl data in Included Files, and store hash
#10
JujuAdams
closed
1 year ago
1
Revert to normalised gains and pitch
#9
JujuAdams
closed
1 year ago
0
Add function to convert from decibels to amplitude and back again
#8
JujuAdams
closed
1 year ago
0
Add copyTo "property" to asset config to duplicate settings across assets
#7
JujuAdams
closed
1 year ago
0
Add tag sensitivity to config file to help with labelling multiple assets
#6
JujuAdams
closed
1 year ago
0
Add arrays-as-keys to loose JSON parser
#5
JujuAdams
closed
1 year ago
0
Failure to compile on MacOS
#4
JujuAdams
closed
1 year ago
1
Bug with gain_target being overwritted with gain with buss tick
#3
morphonet
closed
1 year ago
0
Add property to queues to customise millisecond delay between sources
#2
JujuAdams
closed
1 year ago
0
Add scanner to check if vinyl_lib contains buss definitions
#1
JujuAdams
closed
1 year ago
0
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