Now world.getBlock() returns the block data by default. This is important to get the orientation of the Block.
The definition for setBlock is now function setBlock(pos::Tuple{Real, Real, Real},block::PiCraft.Block).
However it is backwards compatible
Now world.getBlock() returns the block data by default. This is important to get the orientation of the Block. The definition for setBlock is now
function setBlock(pos::Tuple{Real, Real, Real},block::PiCraft.Block)
. However it is backwards compatible