Open yuxi-liu-wired opened 4 years ago
Hm, the second one is a system governed by partial differential equations, which is not a good case to model with ABMs... The other two are cool though!
A famous model by Per Bak of self-organized criticality fame Punctuated equilibrium and criticality in a simple model of evolution
Agent_Zero
contains a lot of agent-based models.
Josh Epstein - "Frontiers of Computational Social Science" (C4 Public Lectures) - YouTube
The Bonabeau model for hierarchy-formation. This paper in particular has some really curious bifurcation diagrams. Bonabeau hierarchy models revisited
Mesa has also a great pool of examples here: https://github.com/projectmesa/mesa/tree/master/examples and we could port some.
Hm, the second one is a system governed by partial differential equations, which is not a good case to model with ABMs... The other two are cool though!
We're doing a lot of these with DiffEqBiological, since indeed moving between and with the differential equation solver is kind of essential. But maybe there could be a nice package to tie the two together to build these reaction-diffusion master equation (RDME) models. I'll keep this in mind.
The HASH platform has several examples that we can put here as well: https://hash.ai/index/search?contentType=Simulation&page=1
e.g.
among others
This rainfall one from HASH is something we could definitely take a look into. It has a simulated 3D terrain, which is still just a heightmap on 2D, but could be a good example of how to introduce geometry into our spaces.
Would be nice to have a truly 3D example, like 3D continuous space or 3D grid space, that we can then also use in the interactive application.
https://www.complexity-explorables.org/explorables/particularly-stuck/ (The third one by @yuxiliu1995) seems interesting. I'll implement this
I have some initial work in https://github.com/JuliaDynamics/Agents.jl/pull/384
Just came across this: https://www.sciencedirect.com/science/article/pii/S0304380096019424 which is related with forest fire models.
https://youtu.be/kzwT3wQWAHE This has three pretty interesting simulations. With the current setup it may not be possible to make the same visualisations, but it's interesting nonetheless.
That slime mould is spectacular. I don't think it's outside of our plotting capabilities actually. It'll be a big simulation though.
https://github.com/SebLague/Slime-Simulation https://uwe-repository.worktribe.com/output/980579
This has a lot of cool stuff as well https://www.complexity-explorables.org/explorables/
I've transferred this to the appropriate repo. Ideally we should separate this issue into individual issues each calling for one example. Will make welcoming contributions easier.
More examples can be collected here.