Open goretkin opened 6 years ago
And in one case, setting an object not visible caused another object to have its model be the identity transform, but I wasn't able to recreate that again.
Oh that seems very wrong... I'll look into it! Btw, thanks for all these nice MWEs :)
And thank you for being so responsive!
As a stop-gap measure, is there any way to do GLVisualize animations without using the Reactive
signals? By "manually" setting the transformation matrices, for example?
How exactly do you mean that?
You can always just not pass signals and use the set_arg!
function, or just overwrite the value yourself... renderobject.uniforms is just a dictionary and if you add you values, they will get picked up the next time you render a frame ;)
This doesn't happen if both shapes are transformed by the same signal.