Closed SimonDanisch closed 7 years ago
@maleadt @vchuravy can we have Tim CI? :)
@SimonDanisch not sure why it didn't update... but I've activated CI, build on master succeeds https://ci.maleadt.net/buildbot/julia/builders/CLBLAS.jl%3A%20Julia%200.5%20%28x86-64%29/builds/1 but fails on this PR https://ci.maleadt.net/buildbot/julia/builders/CLBLAS.jl%3A%20Julia%200.5%20%28x86-64%29/builds/2
EDIT: nvm, I know why it didn't push the status. Let me fix it.
I use the prebuild binaries installed with apt-get
clblas binaries on my CI are the ones from GitHub too (Debian stable doesn't offer them).
I'd like to leave the failures for another PR, since it should still be a strict improvement and it seems as if tests haven't been passing previously....
No objections from my side. I believe we should currently pay more attention to GPUArrays anyway, the future of CLBLAS heavily depends on it. I expect we will still link to libclblas in some way, but in the end bindings and installation procedure might be quite different.
Great! Although I'm wondering a bit what's going on here... Were the tests actually passing at any point (locally) ?
I checked CLBLAS's master a week ago on my Ubuntu box and it worked perfectly well. I can check this PR's branch in the evening.
Tests pass fine on this branch with CUDA and GeForce GTX 960M given that Complex64
is excluded from tested types. Since this is a known and documented issue, I believe we can exclude this type and merge the PR.
Okay, I think this should be ready to go!
Tests for gemv
? Otherwise LGTM
yeah they bring me a bit in a code duplication issue, since I now started to test them in GPUArrays... I guess the way forward is to rip all the high level stuff out of CLBLAS and do testing etc in GPUArrays
We still need to have some minimal tests here. But that shouldn't hold up this PR.
On Mon, 3 Apr 2017, 19:31 Simon, notifications@github.com wrote:
yeah they bring me a bit in a code duplication issue, since I now started to test them in GPUArrays... I guess the way forward is to rip all the high level stuff out of CLBLAS and do testing etc in GPUArrays
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sweet! :)
Jeez, we really need to switch to defining unsafe_convert methods etc...