Mesh refinement in this package does currently have a max_angle option, it just errors if you try to use it. I did try and do it, but ran out of time. I do already have full implementations of triangle sinks and triangle offcenters though, but more is needed. It would be nice to implement the very nice algorithms from https://doi.org/10.1109/ISVD.2009.32 and https://doi.org/10.1137/080716748 (starting by implementing the second, which is not about maximum angles but about better Steiner points, is probably optimal for understanding the maximum angle paper).
Mesh refinement in this package does currently have a
max_angle
option, it just errors if you try to use it. I did try and do it, but ran out of time. I do already have full implementations of triangle sinks and triangle offcenters though, but more is needed. It would be nice to implement the very nice algorithms from https://doi.org/10.1109/ISVD.2009.32 and https://doi.org/10.1137/080716748 (starting by implementing the second, which is not about maximum angles but about better Steiner points, is probably optimal for understanding the maximum angle paper).