Currently, the faces obtained by decompose(Face, HyperRectangle{3}) are oriented towards the positive coordinate axes (assuming counter-clockwise winding order).
Since they enclose a volume, it would however make more sense if they pointed outwards (which would help with e.g. #144 or rendering with backface-culling enabled).
This PR thus fixes the orientation of the faces and adds a test to document this.
Currently, the faces obtained by
decompose(Face, HyperRectangle{3})
are oriented towards the positive coordinate axes (assuming counter-clockwise winding order).Since they enclose a volume, it would however make more sense if they pointed outwards (which would help with e.g. #144 or rendering with backface-culling enabled).
This PR thus fixes the orientation of the faces and adds a test to document this.