@SimonDanisch do you think you would be up for rebasing this? Master should now be much more similar to this branch. I've added Point2/3 and Face3{T,Idx} types. The isosurface code in master should be identical minus default indexing at 1 rather than 0. I've added some of the algorithms here as well. Since the Mesh file API is now behind a submodule it should be able to co-exist with FileIO. I want to get GLVisualize using a tagged release of Meshes soon!
@SimonDanisch do you think you would be up for rebasing this? Master should now be much more similar to this branch. I've added
Point2/3
andFace3{T,Idx}
types. The isosurface code in master should be identical minus default indexing at 1 rather than 0. I've added some of the algorithms here as well. Since the Mesh file API is now behind a submodule it should be able to co-exist with FileIO. I want to get GLVisualize using a tagged release of Meshes soon!