Open cdsousa opened 4 years ago
Yes, it's just a matter of parsing it and adding the parsed array as color = parsed_colors
to the mesh ;)
@SimonDanisch do you have an example? somewhere. I'm looking into loading a mesh with a texture, so far, no clues.
As I understand, GeometryBasics.jl supports color metadata on meshes. It would be very good if MeshIO.jl knew how to import color from formats that support it. With new GeometryBasics.jl metadata system it wouldn't even need to understand color representations, it could just forward it as metadata. Does this makes sense at all?