As I understand, GeometryBasics.jl supports color metadata on meshes. It would be very good if MeshIO.jl knew how to import color from formats that support it. With new GeometryBasics.jl metadata system it wouldn't even need to understand color representations, it could just forward it as metadata.
Does this makes sense at all?
As I understand, GeometryBasics.jl supports color metadata on meshes. It would be very good if MeshIO.jl knew how to import color from formats that support it. With new GeometryBasics.jl metadata system it wouldn't even need to understand color representations, it could just forward it as metadata. Does this makes sense at all?