Open drdozer opened 2 years ago
A workaround might be to lazy-convert so you don't have to allocate memory:
using MappedArrays
worldsrgb = to_eltype(RGB, worlds)
save(...)
But ideally what would be done automatically here, care to try making a pull request?
I've made a stack of images using the Gray pixel type from Images. When I tried to render this stack as a movie with
save
I got this stack-trace. It seemsGray
is not supported. I've no idea how to kludge this, other than by me converting the gray to some other format prior to saving it.