Open topolarity opened 2 months ago
This mostly appears to be working, except that I've been forced to turn off the custom optimization pipeline.
Running optimize! after the compile seems to be broken, even if it using the default GPUCompiler.optimize! implementation.
optimize!
GPUCompiler.optimize!
This mostly appears to be working, except that I've been forced to turn off the custom optimization pipeline.
Running
optimize!
after the compile seems to be broken, even if it using the defaultGPUCompiler.optimize!
implementation.