Have getlocalcoordinatearray return a 4-D array with fastest being
dimension followed by point
Remove getlocalarraydof
Introduce withreshapelocalarray! which is like
withreshapelocalarray! but adds a call to reshapelocalarray so
and properly finalizes the unsafe_localarray wrapping
Something to address:
we need to finalize the getlocalcoordinatearray so a call to
VecRestoreArrayRead occurs, and I am not sure the best way to do this
getlocalcoordinatearray
return a 4-D array with fastest being dimension followed by pointgetlocalarraydof
withreshapelocalarray!
which is likewithreshapelocalarray!
but adds a call toreshapelocalarray
so and properly finalizes theunsafe_localarray
wrappingSomething to address: we need to finalize the
getlocalcoordinatearray
so a call toVecRestoreArrayRead
occurs, and I am not sure the best way to do this