Closed mforets closed 5 years ago
Since GLGM06 currently does not take intersections with the invariant, one has to pass this option to the discrete post: LazyDiscretePost(:check_invariant_intersection=>true)
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Using #580 and #581, then bball works with GLGM06.
options = Options(:mode=>"reach", :T=>5.0, :plot_vars=>[1, 2])
@time sol_GLGM06 = solve(problem, options, GLGM06(:δ=>0.1), LazyDiscretePost(:check_invariant_intersection=>true));
plot(sol_GLGM06, use_subindices=false, aspectratio=1, alpha=.5, color=:lightblue)