JuliaRobotics / RigidBodyDynamics.jl

Julia implementation of various rigid body dynamics and kinematics algorithms
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Contact dynamics #83

Open tkoolen opened 7 years ago

tkoolen commented 7 years ago
rdeits commented 7 years ago

Having geometry stored inside the mechanism would make RigidBodyTreeInspector's job much easier 👍

rdeits commented 7 years ago

Also, the GJK implementation from GeometryTypes will need to be improved before it can be useful here. It's got two important features missing:

Both of these are on my radar for my research too, since GJK is the limiting step in my tracking code.

beel7217 commented 4 years ago

Where are the current contact dynamics implemented? The only thing I can tell from the documentation is that contact points can be added to a RigidBody, but it is very unclear how the contact or 'ground' plane is defined and accessed. Is the computation of contact forces implicit when using dynamics! with a floating base model? Any clarification would be greatly appreciated.