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JulianGrey
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Unity3D_Pathfinding
Slowly but surely learning how to program pathfinding, with the view of making a game or virtual world out of it.
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Not finding the shortest path
#6
JulianGrey
opened
9 years ago
1
Tiredness is bad, m'kay?
#5
JulianGrey
closed
9 years ago
1
8-way cutting corners
#4
JulianGrey
closed
9 years ago
0
Pathfinding still bork'd
#3
JulianGrey
closed
9 years ago
0
Problem with pathfinding to opposite side of unwalkable nodes
#2
JulianGrey
closed
9 years ago
2
Change pathfinding from greedy search to A*
#1
JulianGrey
closed
9 years ago
0