Closed JulienLaclaverie closed 7 years ago
I put here the legend for all the placeholders we are using in the map tool to spawn things by the mod :
You should integrate your code to the city objects code to avoid multiple code that check the square, this would end up being a performance problem.
Though this would mean renaming city objects too.
This was tested on single and multiplayer and it's working ! Now, we only need to use the placeholders :-)
We need to use placeholders (like for the campfires) and remove them on square load to spawn zombies at facilites in precise places.