Here are the features added from the last commit :
The door mechanism is now breakable : between 10 and 25 toggle before the mechanism break down
Adding a repair option to the context menu which require to the player having at least 1 level in electricity, 5 electric wires, 5 eletronic scraps and a screwdriver in his inventory
A technician can see the real condition of a gate terminal with a tooltip on the Toggle door option
The reparation restore only the half of the full terminal life plus 5 HP by electricity level
After X use, the door mecanism should randomly break and need electronicc scraps (and maybe 1 level in electronics) to be repaired