Closed JumpIfZero closed 1 week ago
A way to trigger scripts if X tiles away or close to target.
For example: Trigger: TILES_TO_TARGET >=3 Command: togglescript SMITE 1
Trigger: TILES_TO_TARGET <=3 Command: Protect_from_melee 1
Just as a few example. Or even use it as trigger to turn on and off different scripts.
Duplicate to #211
A way to trigger scripts if X tiles away or close to target.
For example: Trigger: TILES_TO_TARGET >=3 Command: togglescript SMITE 1
Trigger: TILES_TO_TARGET <=3 Command: Protect_from_melee 1
Just as a few example. Or even use it as trigger to turn on and off different scripts.