Open KhArtNJava opened 9 years ago
This is somewhat a mystery to me, I originally created the code for UE 4.6 and tested packaging with it and at that time it seemed to work just fine. Looks like it's crashing on an access violation. That's pretty much all I can tell, I've only worked with 4.6 and I'm not currently actively developing anything with UE4 for the time being so I'm afraid I'm not of much help at this time. As for plugin hot reloading, it wasn't available back in 4.6 so I'm afraid I can't help you with that either.
Hi, @Jusas! I don't know, how you test your plugin in 4.6 :) ... Yesterday I've built and packaged clean simple UE 4.6.1 project with your plugin, checked out at commit https://github.com/Jusas/SQLite3UE4/commit/75c385f5ff131393158618a4c695f3a83c479bf9 and after packaging game not starting. Ie, problem not in UE 4.8 or UE 4.7... It's not working even in 4.6.1...
Symptoms are similar.
Is it really you successfully runned packaged game with your plugin in the past?
I recall I did but I'm afraid I don't have the binaries stored anywhere anymore. I suspect it might have something to do with file paths, ie. not finding the files in the correct paths in the packaged game or something. Unfortunately I'm not much of help here, I'm not actively developing this plugin or anything in UE4 right now as I'm working on my own projects with Unity.
Why you choose Unity? UE much steeper engine! :)
Hello.
New fixes in my fork https://github.com/KhArtNJava/SQLite3UE4 : 1) Fixed crash in packaged project (Found and fixed bug - Yep, I did it!!!). 2) A lot of new BPs.
Hello.
In my previous bug report https://answers.unrealengine.com/questions/253236/hot-reload-seems-broken-in-project-with-plugin-pos.html I reported to your team that Project with plugin after compilation from UE Editor can't be saved - it's gets errors on save.
But that's not the end of the story of the Project with plugins...
After packaging of that Project - game exe crashed with no errors in logs. It's not generated log files, it just silently chashes...
Project sources: https://goo.gl/SKV0nm Packaged result: https://goo.gl/5mG36b
Can you explain, why it crashed without no information about crash?
But in Windows logs I found error:
Thank you!