issues
search
JustinHuPrime
/
NPlanetaryHaskell
CPSC 312 Group Project 1
GNU Affero General Public License v3.0
1
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Add ship-to-ship looting (forceful cargo transfer, forceful fuel transfer)
#29
JustinHuPrime
opened
3 years ago
0
Implement variable number of (i.e. not 2) players
#28
JustinHuPrime
opened
3 years ago
0
Implement asteroid speed damage
#26
JustinHuPrime
opened
3 years ago
0
Implement mines, nukes, torpedoes
#25
JustinHuPrime
opened
3 years ago
0
Implement bases, docking, and launching
#24
JustinHuPrime
opened
3 years ago
0
Add ramming
#23
JustinHuPrime
opened
3 years ago
0
Add multiple ship attacks
#22
JustinHuPrime
opened
3 years ago
0
Add ship-to-ship fuel transfer
#21
JustinHuPrime
opened
3 years ago
0
Add capturing of ships
#20
JustinHuPrime
opened
3 years ago
0
Add preset scenarios
#19
JustinHuPrime
opened
3 years ago
0
Add heroism
#18
JustinHuPrime
opened
3 years ago
0
Add 'sticky' detection
#17
JustinHuPrime
opened
3 years ago
0
Add restrictions on who may launch/carry what ordnance
#16
JustinHuPrime
opened
3 years ago
0
Add special case for battleship damage
#15
JustinHuPrime
opened
3 years ago
0
Add partial-strength attacks
#14
JustinHuPrime
opened
3 years ago
0
Add overload maneuver moves
#13
JustinHuPrime
opened
3 years ago
0
Add torchships
#12
JustinHuPrime
opened
3 years ago
0
Add crypto to client-server communication
#11
JustinHuPrime
opened
3 years ago
0
Make each thread wait until the movelist is resolved before sending out new board state
#10
JustinHuPrime
closed
3 years ago
0
Resolve per-turn time ticks
#9
JustinHuPrime
closed
3 years ago
0
Get server to accept move list from client
#8
JustinHuPrime
closed
3 years ago
0
Get client to send move list to server when "end turn" is clicked on
#7
JustinHuPrime
closed
3 years ago
0
Setup handlers so client can add to its local move list
#6
JustinHuPrime
closed
3 years ago
0
Get client to display board state
#5
JustinHuPrime
closed
3 years ago
4
Get client to accept board state from server
#4
JustinHuPrime
closed
3 years ago
0
Make server send board state to client on connect
#3
JustinHuPrime
closed
3 years ago
0
Write initialization of board state
#2
JustinHuPrime
closed
3 years ago
0
Figure out rest of moves
#1
JustinHuPrime
closed
3 years ago
0
Previous