Jyouhou / UnrealText

Synthetic Scene Text from 3D Engines
MIT License
241 stars 39 forks source link

the address of UnrealEngine is invalid #3

Closed Instantnoodles-madman closed 4 years ago

Instantnoodles-madman commented 4 years ago

when i tried to git pull the UnrealEngine by useing order ''git clone -b 4.22 https://github.com/EpicGames/UnrealEngine.git'' ,it was failed repository 'https://github.com/EpicGames/UnrealEngine.git/' not found

Jyouhou commented 4 years ago

Please refer to this AirSim documentation. UE is not a public repo. You need to get registered with Epic.

Instantnoodles-madman commented 4 years ago

I have registered with Epic. the step 1 is failed ---git clone -b 4.22 https://github.com/EpicGames/UnrealEngine.git i thought it is no realted about wether i registered

Jyouhou commented 4 years ago

You need to link your github account with Epic Games.

Jyouhou commented 4 years ago

Can you see the Unreal Engine repo in https://github.com/EpicGames ?

Instantnoodles-madman commented 4 years ago

yes I can

Jyouhou commented 4 years ago

Can you give me the output of "git clone -b 4.22 https://github.com/EpicGames/UnrealEngine.git"?

Instantnoodles-madman commented 4 years ago

remote: Repository not found. fatal: repository 'https://github.com/EpicGames/UnrealEngine.git/' not found

Instantnoodles-madman commented 4 years ago

when i tried git clone other project ,i succeed

Instantnoodles-madman commented 4 years ago

so ,what to do can reslove this problem

Jyouhou commented 4 years ago

Can you specify your system configurations? (e.g. ubuntu version)

Have you already configured your github account correctly?

I just tried to clone it to a new ubuntu system, and it asked for my github username and password. Then it started cloning.

Can you clone other private Epic repos?

Instantnoodles-madman commented 4 years ago

sudo git clone https://github.com/EpicGames/DirectXShaderCompiler.git Cloning into 'DirectXShaderCompiler'... remote: Enumerating objects: 58225, done. Receiving objects: 100% (58225/58225), 46.49 MiB | 567.00 KiB/s, done. Resolving deltas: 100% (39086/39086), done. Checking connectivity... done. Checking out files: 100% (14599/14599), done.

yes, i can git clone https://github.com/EpicGames/DirectXShaderCompiler.git

Jyouhou commented 4 years ago

DirectXShapeComplier is a public project. Can you try ARTv2 or UnrealTournament which are private?

Instantnoodles-madman commented 4 years ago

can you give me the path?

Jyouhou commented 4 years ago

They can be found under https://github.com/EpicGames : https://github.com/EpicGames/UnrealTournament and https://github.com/EpicGames/ARTv2

Instantnoodles-madman commented 4 years ago

i cannot open so it must be failed when i git clone

Jyouhou commented 4 years ago

I guess it is because you didn't link your github account and epic account. Check my profile: https://github.com/Jyouhou you can see the Epic badge under Organization

Instantnoodles-madman commented 4 years ago

ok , i will check other configure ,thank you very much