K-Mistele / seeker-of-the-sword

ascii-character adventure code written into console via python
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Print console in develop/refactor #59

Open K-Mistele opened 6 years ago

K-Mistele commented 6 years ago

Print console should also display (in red?) when monster attacks you. Ask Kyle for help with monster class if need be.

@Michael-N -- any thoughts on this?

Maybe we could have a warning print when the wraith gets close to you (for the first time only) -- I can write a method for the player or monster class to do this. Something like... A chill runs down your spine... An undead power draws near.

Michael-Naguib commented 6 years ago

@K-Mistele

Michael-Naguib commented 6 years ago

something like

import generateSettings

gameSettings = generateSettings() # asks the user ....

gameSettings["useColor"]  #access
Michael-Naguib commented 6 years ago

Work For refactoring

Some of these will need to be sub branched however merge very soon as refactoring inherently will present complex merge conflicts

Michael-Naguib commented 6 years ago

Update

K-Mistele commented 6 years ago

@Michael-N Should I refactor mob collisions to be part of the world class? Because the problem is that it needs to be part of the mob move function because it's essential in determining behavior for how mobs move