K-Mistele / seeker-of-the-sword

ascii-character adventure code written into console via python
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Major Bugs in refactor Branch #62

Open K-Mistele opened 6 years ago

K-Mistele commented 6 years ago
Michael-Naguib commented 6 years ago
  1. Is a bug with color that I can fix
  2. stemming from the same code as bug 1
  3. They are... just the mobs are not attacking player because the mob collision detection for mobs does not only collision detection... see commit in develop/refactor
  4. This may be a bug with global variables rewritten into class structures during refactoring... which is still present for legacy support but not updated with the state of the game... (really this and all potions need to be rewritten into a class or method or etc...)
  5. Before the refactor the players spawn point was set 3 different times on first game init, each using a separate variable coordinate pair each time to assign sometimes the same coordinate... In the refactor I set it to that coordinate... That behavior is expected not a bug... @amistele How did you assign spawn cord? I need to properly set spawn point...