Closed AhmedAhmedEG closed 6 months ago
Environment.load wants a list of files as input and not a folder. I agree that it's a confusing situation considering the behavior of UnityPy.load.
I see, normally I just give it the game folder path and all the magic happens.
Fixed a bug that caused using Environment.load() on a folder that contains plain text file independent of it's extension, to cause an "Exception: String not terminated".