Open ev1313 opened 5 months ago
I cannot upload the file for copyright reasons, however it is from the game "Broken Arrow" https://store.steampowered.com/app/1604270/Broken_Arrow/
A possible fix for this is pretty straight forward - replicating what Unity does, splitting the data into blocks and compressing these. As this would require some testing I'm not sure when I will come around to implementing it tho.
Code
Error
Bug The file gets saved without an error.
To Reproduce I think the problem is saving a unity3d file that is uncompressed bigger than 4GB, considering the file size overflows?
If I print the size, it is 0x21b5da210.