Closed hgarrereyn closed 3 years ago
I like your suggestions. It its a complicated a little bit because we have two strategies for points (flat/3d/3dspectular) is a bilboard points and mesh is a ... triangle mesh point. I will investigated that
K3D@2.9.7 is released on pypi (and soon on conda-forge) - https://pypi.org/project/K3D/2.9.7/ . Please check a new version that should contain fix for this issue.
Thanks, just updated and it's working perfectly!
Glad to hear that :). Enjoy!
It would be awesome to be able to specify a per-point size in
k3d.points
as an alternative to a single, globalpoint_size
. I.e. in the same vein as #198 except specifying point size rather than opacity.Current api looks like this:
It would be nice to be able to do this:
I don't imagine this will add much overhead to the shader. I'm happy to try to tackle this myself if someone points me in the right direction.