Closed marcinofulus closed 2 years ago
Hi @marcinofulus
Can you provide a little bit more information about your platform? Please open k3d plot and check developer console and copy a lines like that:
K3D: (UNMASKED_VENDOR_WEBGL) Google Inc. (NVIDIA)
Renderer.js:138 K3D: (UNMASKED_RENDERER_WEBGL) ANGLE (NVIDIA, NVIDIA GeForce GTX 1070 Direct3D11 vs_5_0 ps_5_0, D3D11-30.0.14.9613)
Renderer.js:139 K3D: (depth bits) 24
Renderer.js:140 K3D: (stencil bits) 8
I checked your code and I have 60 fps. But please look closer to parameter:
mesh_detail: `int`.
Default is 2. Setting this to a value greater than 0 adds more vertices making it no longer an
icosahedron. When detail is greater than 1, it's effectively a sphere. Only valid if shader='mesh'
Best regards,
@marcinofulus ?
I tried other browser - in firefox it works as it used to work - it looks like a google-chrome regression after some upgrade....
k3d.points(np.random.randn(1000,3),point_size=0.1,shader='mesh') renders with fps<1